AI Insights · Timothy · January 2023
Performance of Top 5 Roguelike Games on Unified Platform in Venezuela in Q4 2022
Discover the performance trends of the top 5 roguelike games in Venezuela during Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 roguelike games in Venezuela exhibited varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Soul Knight saw a consistent increase in weekly downloads, starting from 2.1K at the beginning of October and peaking at 3.7K by the end of December. Its weekly revenue fluctuated slightly, reaching a high of $16 in early October and ending the quarter at $11. The game's weekly active users also showed a steady rise, from around 22.5K in late September to 26.3K in the final week of December.
Hero Wars: Alliance RPG experienced significant growth in weekly downloads, starting at 639 in late September and soaring to over 4.2K by the end of December. The game’s weekly revenue showed a notable increase, especially in December, where it peaked at $38. Weekly active users followed a similar upward trend, beginning at 945 and reaching over 4.1K by the end of the quarter.
Looney Tunes™ World of Mayhem maintained a relatively steady performance in terms of weekly downloads, which ranged from 754 in early October to 1.3K by the end of December. The game’s weekly revenue saw a modest increase in December, peaking at $14. Weekly active users also rose, starting at 1.7K in late September and reaching over 2.1K by the end of the quarter.
RAID: Shadow Legends had fluctuating weekly downloads, with numbers varying from 744 at the start of the quarter to 775 by the end of December. The game’s weekly revenue peaked at $42 in mid-October but saw a decline towards the end of the year. The weekly active users showed some variability, starting at 1.7K in late September and ending at around the same number by late December.
Legend of Slime: Idle RPG War displayed fluctuating weekly downloads, with a significant peak at 1.7K in early December. The game’s weekly revenue saw a high of $11 in early December. Weekly active users increased notably, starting at 431 in late September and peaking at 3.7K by mid-December.
For more detailed insights and data, visit Sensor Tower.